#!/usr/bin/python
Import ('env')

sources = env.Glob('intern/*.c')

cflags=''
incs = '. ../makesdna ../blenkernel #/intern/guardedalloc #/intern/ghost ../editors/include ../gpu ../blenloader'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
defs = []

if env['WITH_BF_BINRELOC']:
    cflags='-pthread'
    incs += ' ../../../extern/binreloc/include'
    defs.append('WITH_BINRELOC')

if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
    incs += ' ' + env['BF_PTHREADS_INC']

if env['OURPLATFORM'] == 'linuxcross':
    if env['WITH_BF_OPENMP']:
        incs += ' ' + env['BF_OPENMP_INC']

if env['OURPLATFORM'] == 'darwin':
    if env['WITH_BF_OPENMP']:
       env.Append(CFLAGS=['-DPARALLEL=1'])

env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core','player'], priority = [363,170], compileflags =cflags )
